The Special Ability mechanic returns from Grand Theft Auto V and features in Grand Theft Auto Revolution.

Special AbilitiesEdit

Area IdleEdit

Area Idle slows down movement, rate of fire and reload speed of enemy players while allowing the player and team to move and shoot in real-time, for 30 seconds. Upon activation, anyone in a 30 meter radius of the player succumbs to the effect. From lining shots before firing; which result in more dealt damage; reversing and predicting player's in close quarter combat, ultimately persevering; outrunning pursuers in a footrace, leaving them behind from the effect, to using the time to reload the current weapon. The ability also enhances the player's firearm skill to 100% for the duration of the ability, whilst lowering the ability of affected players by 20%.


Overdrive slows down the surrounding area in a 15 meter radius, but is only activatable inside a vehicle. When activated, it will momentarily slow time, allowing players to make better decisions. From clearing a sharp corner, otherwise impossible to make; closely flying beside buildings, which would usually take luck; clearing a stunt jump whilst performing a trick, under other conditions that are unavailable to other players; to improving hand eye coordination during street races. The ability, much like Area Idle, heightens the players driving skill to 100% for the duration of the ability, whilst lowering the driving of affected players by 20%.


Rampant grants the player the ability to deal out twice the damage when attacking, at the cost of impaired vision. The ability also increases the explosive kill zone radius of weaponry, effectively doubling their blast radius when exploding. From dominating in a mano a mano fisticuffs, dealing damaging strikes; ruling in shootouts, hearing the agony of the enemies, or avail oneself of the increased blast radius to cause havoc, and run rampant.


  • Increases the damage dealt by 40% for the duration of the ability.
  • Increases the blast radius of all explosives used by the player.
  • Decreases the number of bullets needed to kill a victim.


  • Decreases the player's vision to 90% for the duration of the ability.
  • Disables the ability to enter vehicles for the duration of the ability.
  • Disables the ability to chat with others for the duration of the ability.

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